Changelog

All notable changes to this project will be documented in this file.

2024-05-04 - Version 1.7.03

Bugfix Release

  • Changed (Blender 3.2 and above): Changed default attribute name from “UVMap” to “uv_map”

  • Changed (Blender 3.2 and above): Changed default attribute name from “CapsMask” to “caps_mask”

  • Removed (Blender 3.2 and above): Option “Store Attributes” (Attributes are now saved as soon as the fields for “UV Map” and “Caps Mask” are filled in, which saves an additional checkbox in the panel and is a preparation for the upcoming version)

  • Fixed (Blender 3.1): Indices were captured in the wrong domain (was Spline instead of Point)

  • Fixed (All Versions): Incorrect face corner indices were applied when using multiple different curves (cyclic/non-cyclic)

2023-02-10 - Version 1.7.02

First commercial version (Lite/Pro, available at Blender Market and Gumroad).

  • Added: Added Features: “Hole Tolerant” and “Smooth Angle”

  • Added: “UV Scale”, “UV Offset” and “UV Rotate

  • Added: Handling of multiple curves simultaneously

  • Changed: Complete redesign of the node structure

  • Removed: “Triangulate Caps” and flexible UV-Mapping

2022-04-01 - Version 1.0.05

First public, minimalistic and free version

  • Added: Caps Mask (The UVs of the caps can now be scaled/textured independently of the sides in the shader)

2022-03-21 - Version 1.0.04

  • Added: Triangulate Caps

  • Added: Inline documentation

  • Changed: Node cleanup

2022-03-20 - Version 1.0.03

  • Changed: Restructured Nodes for UV-Scaling

2022-03-20 - Version 1.0.02

  • Fixed: Changed the behaviour of UV scaling

2022-03-19 - Version 1.0.01

  • Changed: Node cleanup

2022-03-18 - Version 1.0.00

  • Added: Initial release (first stable version)