Changelog
All notable changes to this project will be documented in this file.
2024-05-04 - Version 1.7.03
Bugfix Release
Changed (Blender 3.2 and above): Changed default attribute name from “UVMap” to “uv_map”
Changed (Blender 3.2 and above): Changed default attribute name from “CapsMask” to “caps_mask”
Removed (Blender 3.2 and above): Option “Store Attributes” (Attributes are now saved as soon as the fields for “UV Map” and “Caps Mask” are filled in, which saves an additional checkbox in the panel and is a preparation for the upcoming version)
Fixed (Blender 3.1): Indices were captured in the wrong domain (was Spline instead of Point)
Fixed (All Versions): Incorrect face corner indices were applied when using multiple different curves (cyclic/non-cyclic)
2023-02-10 - Version 1.7.02
First commercial version (Lite/Pro, available at Blender Market and Gumroad).
Added: Added Features: “Hole Tolerant” and “Smooth Angle”
Added: “UV Scale”, “UV Offset” and “UV Rotate
Added: Handling of multiple curves simultaneously
Changed: Complete redesign of the node structure
Removed: “Triangulate Caps” and flexible UV-Mapping
2022-04-01 - Version 1.0.05
First public, minimalistic and free version
Added: Caps Mask (The UVs of the caps can now be scaled/textured independently of the sides in the shader)
2022-03-21 - Version 1.0.04
Added: Triangulate Caps
Added: Inline documentation
Changed: Node cleanup
2022-03-20 - Version 1.0.03
Changed: Restructured Nodes for UV-Scaling
2022-03-20 - Version 1.0.02
Fixed: Changed the behaviour of UV scaling
2022-03-19 - Version 1.0.01
Changed: Node cleanup
2022-03-18 - Version 1.0.00
Added: Initial release (first stable version)